Tuesday, November 8, 2011
On Organic Characters--Listening as Opposed to Engineering
Posted by Trisha Wooldridge 0 comments
Labels: Character Building, general writing, NaNoWriMo
Wednesday, March 9, 2011
But, Why?
Posted by Trisha Wooldridge 3 comments
Labels: Character Building, kelpie, motivation, Writing Groups
Wednesday, May 19, 2010
Meet the Voices in my Head
I'm far too distracted to do any useful blogging right now. My mind knows I'm going on vacation (next few blogs will be coming from Myrtle Beach (there's a reason for that particular link - you'll see next week!) and Wiscon!), and my characters are already fighting for who will get the time I don't dedicate to horseback riding, painting, or -gasp!- perchance… relaxing!
First things first: A giant THANK YOU! to K.S. Augustin who already donated towards the BSER Blogathon! You've met her here before for the Great Broad Blog Out, but now I get to ask even more fun questions of her… Homework: Go buy her books! They are HOT!
Now, thanks to second hand advice and conversations from my friend, Victoria Durm, per her meetings with Mark David Gerson, I'm going to introduce you to a few of the people who are contending for my attention.
Heather MacArthur is an 12-year-old with the good fortune of living in a haunted and magical castle in
Aurelio Sangreleyes, a vampire of more than a few centuries, is torn between the duties of protecting his race and a blood promise to protect a 15-year-old orphan (Sophia Marquez) - whose duty seems to be driving Aurelio crazy. Aurelio lives in a comic I'm writing with my friend Stef Gannon in which the story wouldn't manifest itself in any good writing until I realized the comic book medium.
Thomas is a "biomech" who dares challenge the status quo of human-android relations by falling in love and risking everything for the human he loves. And, if that's not bad enough, he insists has a soul and has the data to prove it. He lives in two different novels, one that's about 2/3 drafted, the other only a synopis. (Thomas also looks like David Tennant.)
Alec Bradshaw is having some "issues" with immortality and immortal beings. During the Apocalypse. Oh, and he's supposed to help stop said Apocalypse with the unattainable girl he loves. Alec lives in the novel (and potential sequels) that I'm currently working with Christy on.
Kyra Starbard is meant to continue the family legacy of interpreting the future from the stars' songs. Her deafness, incurable by the best medics, breaks her mother's heart and pushes her father to explore anything to help his little girl--including the expensive purchase of a telepathic alien servant to help Kyra communicate on a planet inhospitable to unfixable genetic defects. She is currently querying agents with her best friend,
Lily Minor knows that graveyards are safe because her mother never locks the doors there - and when decision proves dangerous, the cemetery angels come to life and dead relatives come to their aid. Lily lives in a short story that is basically done with some minor edits from my correspondence writing group.
… And those are just who is on my mind right now. Demanding immediate attention. I tallied it up and I've got about 15 worlds in my head, with 2-4 (or more - Heather's 1 of 5 siblings and has two "interesting" parents!) major characters in each.
So, if you're wondering why I may seem distracted, it's THEIR fault!
To my writer friends, who is on your mind??
Posted by Trisha Wooldridge 1 comments
Labels: Art, Bad-Ass Faeries, Character Building, KS Augustin, Myrtle Beach, Vacation, Writing
Wednesday, December 16, 2009
The Character Game
Everyone likes games - even our fictional characters.
Several years back, I took a writing class at Bay Path Vocational School, where a local author - and I feel awful because I don't recall her name - gave a 12-week writing evening class. There were two exercises that she had us do in a group that I have used countless times since. The one people still send me emails for copies of is The Character Game or The Character Autopsy.
It's basically a "getting to know you" questionnaire you ask your characters. The best way to play this game - and it works especially well for anyone with roleplaying experience - is to have someone else ask you the questions, and you answer in your character's voice.
I've moderated online chats with just The Character Game for my DragonWriters writing group and with other writing friends/colleagues, which are particularly effective. Why? Because it's already easy to assume a different identity online - and, we often let ourselves get sidetracked from the questions and interact with each other, leading to further discovery about these strange people living in our heads.
It's especially entertaining when you've got characters from different genres - like my contemporary fantasy paladin caught in the Apocalypse and Aimee's chick lit, ex-pat book-club lady in an unsatisfying marriage.
Rather than talk about it further, I'll share the game with you. Play it with your characters. Play it with friends. Play it with your friends' characters.
You'll thank your characters for playing when you uncover more than you ever thought you wanted to know about them.
*The handout cites "UCLA MFA Screenwriting" with an instructor of Neil Landau from 2/2002 as this game's origination.
What is your full name?
How old are you?
What is your favorite item of clothing or personal item?
What is your favorite room in your house? Why?
You walk into a restaurant (or bar, if your world has them/allows you to drink)... what do you order to drink?
What do you consider to be your best physical feature/s?
And what is your worst physical feature/s - either looks or usefulness?
What is your worst vice or habit?
At the start of the story, what is your highest priority?
Who are you closest to in your family (meaning your blood relatives)?
Who do you call in an emergency?
Who in your circle of family & friends could most likely betray you? Why?
Have you ever committed a crime? What was it? And did you get caught?
You find a wallet containing $500 cash (or equivalent), and an i.d. What do you do?
Do you have any pet peeves?
What do you consider to be your biggest/greatest weakness?
What do you consider to be your greatest strength?
Were/are you a good student or learner?
Were/are you popular among your peers?
What is your credo/philosophy in life?
What is the biggest misconception about you?
What has been your biggest accomplishment thus far?
Have you had any key regrets in your life?
Have you ever been in love? If so, when and with whom?
What is your faith or religion, if you have any? How does it define you (if at all)?
Do you have a secret? Something you've never told anyone or perhaps only a select few?
What is your most vivid childhood memory?
What is your ultimate wish for you life - if you could have or do anything?
What do you hate most about yourself?
What is your innermost core fear? Why does that frighten you?
Put your character into the moment of his/her/its innermost fear and ask him/her/it these questions:
1. What do you need?
2. Who do you call?
3. Do you feel desperate & needy? Are you ashamed to feel that way or do you feel entitled to those feelings?
4. What must you do some day before you die?
Feel free to share some of your characters' answers in the comments!
Posted by Trisha Wooldridge 0 comments
Labels: Character Building, Writing

